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Anarkis Defense System 2.65 Released

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This is a major release.

General Settings have been added. It allows you to set the default settings for your automated carriers and stations. You can setup the Defense Grid here, and the Ignore Faction setting has been moved to this menu too.

Basic marine training support added. You can now use your Docks and M1 (and M1 only) to train your marines either in theorical or combat training. This option costs money (refer to the manual for additional details). Marines with a high mechanical or Engineering skill will help with ship repairs, granted they are not training on your ship. This feature is not yet balanced, and will probably need some improvement.

The menu system has been altered to be more user friendly, this is especially visible in the General Settings, Attack/Defend wing orders and the Automated Carrier Settings. There’s still a few things to improve.

Now, you can enable the “Automated Mode” on the [playership].
Use this option with caution. Don’t put your docking bay next to an asteroid for example.

Several issues related to the Grid System have been corrected.
Also, docking orders will now take the Transporter Device into account correctly.

Changes:

  • [Automated Defense System] General settings added
  • [Commands – Carriers and ships] Allows automated mode on the playership
  • [Commands – Carriers and ships] Marine Barracks (training and repairs)
  • [Commands – Carriers and ships] Docking order not always using the Transporter Device
  • [Defense Grid] Defense Grid ships jump to the nearest gate from the threat
  • [Defense Grid] A message can be displayed when a sector protected by the grid is under attack
  • [Defense Grid] Bad carrier management
  • [Defense Grid] Defense Grid unable to use ships who don’t have orders
  • [Menu System] Menu Overhaul
  • [Menu System] Pressing the manager hotkey several times shouldn’t trigger several menu
  • [Menu System] Inaccurate threat level diplayed on the Defense Grid Manager

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